ONE PIECE WANTED FONT MOVIE
I wanted it to look like handwriting.”Īs things transpired, Comic Sans didn’t actually make it into Microsoft Bob - but it did make it into 3D Movie Maker, which was similar to Microsoft Bob insofar as you had cartoon characters you could move around and do things with. “I would do it over and over and over again, until I got something that resembled, but wasn’t copying, Dave Gibbons‘ lettering from the comic book. “It didn’t have to be perfect,” he continued. “Watchmen was the closest one to a typeface, so I looked at it and just slowly, with a mouse on a computer, drew letters one at a time, trying to get the weight about right,” explained Connare. It turns out that the main inspiration for Comic Sans came from two comics - The Dark Knight Returns and Watchmen. I looked at a few (comic books), and realized that most comic books (fonts) are hand-done.” “I like comics, I have comic books, and they don’t talk in Times New Roman.
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“I saw this dog, talking in Times New Roman, and I just thought, ‘That’s wrong’,” he said. But that’s irrelevant to this story.Ĭonnare was asked what he thought of the fonts. Microsoft Bob itself wasn’t well received, and over the years it has cropped up in various worst product lists.
ONE PIECE WANTED FONT SOFTWARE
But then one day, one of Microsoft’s program managers arrived in the office with a new piece of software called Utopia, which later became Microsoft Bob - a sort of more user-friendly version of the Windows operating system. In the early days, Microsoft used to create a lot of consumer programs, such as Creative Writer, which was kind of like an early version of Microsoft Word for kids, featuring fonts, effects, clip art, and so on. It’s not clear whether that had a direct influence on the emergence of Comic Sans, but it surely played a role. Everyone was entrepreneurial, and everyone was thinking in those terms.” Everyone was thinking what is the best thing to do now, and not listening to the boss if they (the boss) were trying to tell them what they thought the next big thing was. “So, if you aren’t supposed to wait for your boss to tell you what to do, you tell your boss what you want to do. “They told us that you were the best in the world at what you do,” he said. I’m privileged to have been part of that time in computer history - it was very exciting to be at the beginning of consumer software.”Ĭonnare says that when he first joined Microsoft, there was a strong entrepreneurial spirit in the company. “It was the biggest launch in the history of computing at that time. “Everybody in the company was working on this program,” said Connare. After working as a senior CAD designer at Agfa for some six years, Connare joined Microsoft as a program manager in 1993, around the time the Seattle-based software company was gearing up to launch Windows 95.